Many well-known exhibitors at home and abroad will be participating in the current exhibition, making the international characteristics of the event more prominently.
As of 10 March, the potential enterprises to participate are China Animation Characters Co. Ltd, Tencent, NetEase, Sina, ZBJ, Yi Feihong culture, Zhangyue , Perfect World Co. Ltd, Gempak Starz, Broad-com, Guangxi Film Group, etc.
In addition to domestic enterprises, many well-known foreign enterprises also expressed their intention to participate, such as Hollywood in the United States, GAME TV in Vietnam, SOHA GAME, Malaysia's largest comic book publishing group, and Malaysia’s leading University College KDU, etc.
The rich content especially features the exhibition. The exhibition will set up B2B and B2C sections. Besides, the exhibition will encompass to the tune of 20,000 square meters of space, focusing on display for China - ASEAN market animation game products and derivatives.
B2B section mainly exhibits animation authorization, publishing, distribution and broadcasting, China and ASEAN animation industry base, industrial park display, game products, large-scale recreational equipment and other content; B2C section highlights the animation derivatives, game derivatives and Cosplay, Home dance, video game interactive performances and E-sports contests.